Vikings — Raiders of the North
Hailing from icy fjords, the Vikings have the highest attack rating in the game. Every unit carries 15% more loot, so every successful raid brings more resources home to your village. Their defense is weak, so for them the best defense is a good offense.
Units





Unit abilities
- Axeman — Shield Breaker: Attack +10% against defending infantry (scaled by the share of infantry among the defenders).
- Shield Warrior — Cavalry Hunter: Attack and defense +15% against cavalry (scaled by the share of cavalry on the opposing side).
- Berserker — Wall Breacher: When attacking, reduces the target wall's defense bonus by up to 50% (in proportion to its share of the army's strength).
- Raider Rider — Swift Return: Is 20% faster when returning from an attack.
- Catapult — Demolisher: Reduces the level of a random building in the target village (except the Town Hall and wall) by 1 (if the attack is won and at least 5 siege units survive).
City Wall: Wood
- Defense per level
- 2.5%
- Defense at level 20
- 50%
- Level 1 cost
- 150 wood · 40 grain · 50 iron
- Build time
- ×0.9 (faster)

Lv. 1–4

Lv. 5–9

Lv. 10+
Strategy tips
- Focus on the Barracks and Axemen early on; the loot bonus accelerates your economy.
- Berserkers pierce the enemy wall bonus and can crack open even heavily defended villages.
- Raider Riders are 20% faster on the way back; they haul loot home quickly so you are ready for the next raid sooner.
- Since your defense is weak, lean on clan support and upgrade your wooden wall regularly.































